e2en

Roblox Systems Developer

I build server-authoritative game systems with clean architecture and an obsession for performance.

Hex Map Generator

Civ6-inspired procedural hex map generator with continental seed growth, archipelagos, isthmuses, peninsulas, inland water bodies, elevation generation, and climate systems. Fully configurable via data-driven presets.

Spotify Music Integration

Real-time Spotify sync that displays each player's currently playing track above their character. Includes music compatibility scoring between players, listening history, top artists/tracks/albums, and playtime-based name coloring, all powered by a custom backend service with intelligent caching and rate limiting.

I specialize in LuaU systems development — inventory systems, combat frameworks, networking layers, and UI architecture. I write modular, maintainable code that scales. Every system I build prioritizes server authority, minimal remote traffic, and clean separation of concerns.

LuaU / Roblox Studio Systems Architecture Server-Authoritative Networking UI Frameworks OOP & Module Design Performance Optimization

Interested in working together? Reach out through any of the channels below.

Discord e2en
DevForum Profile
Email you@e2en.dev